After looking around a little bit, I did discover all three of the types of dungeons so now the final part of my adventure can begin. Deciding that it was now or never I armed up and made my way into the bronze dungeon, which is actually quite grey. First thing that happens, a damn sentry stone pops up and then attacks me. I'm thinking no big deal since they're basically slime, turns out those little bastards blow up like Creepers, but don't leave a crater. So that slowed me down quite a bit. My thought is that they spawn when you either step on them or place blocks on them, so to counter that I have decided to build a little walkway through the dungeon. The whole place didn't go in very deep, I walked down a hall, turned a corner and saw a room that had a large block in the center of it. I can only imagine that the block is the boss, as I've read he requires a pickax to kill. And that will what I do tonight, it's time to kill that bitch and finish up my quest. I read that the gold boss is a bitch, so I can see myself getting killed right there at the very end, and the world being sent back into darkness as the hero is killed, no happy ending this time.
And you know what, from an RPG standpoint, I love the fact that I can fail. Oh sure I'll respawn and do my little thing and do it all again, but the idea that I have been working towards the final boss and in my own little story, setting the world free from this beast, it's pretty neat. Imagine if Link didn't defeat Gannon (or whomever) at the end of the game, instead he died. Then the world has to wait for another hero to come save them from the monsters. How many years go by, how long do they live under oppression? I always see epic adventure movies with a jaded view, I mean in the end you know the good guys win, but they aren't supposed to know that. Like Frodo, destroying the ring, we knew he'd make it, but he didn't, and what happens if he didn't? So I know that eventually I'll beat my game, but will it be this time around? It's kind of hard to describe, but it works for me, I feel like the hero, because failure at this point would set me back so far, villages will be left empty, all my loot is abandoned, all the progress wiped out in a single misstep. If you're going to play an RPG it's nice to become invested, play the roll, that's what I'm doing. I really hope Notch makes 1.8 something amazing.